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Battlefield 4

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Battlefield 4 is a first-person shooter video game developed by EA Digital Illusions CE (DICE) and published by Electronic Arts. It is a sequel to 2011's Battlefield 3. It was released on October 29, 2013 in North America, October 31, 2013 in Australia, November 1, 2013 in Europe and New Zealand and November 7, 2013 in Japan for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One

 

Gameplay

Battlefield 4 features several changes compared to its predecessor. The game's heads-up display is much the same, composed of two compact rectangles. The lower left-hand corner features a mini-map and compass for navigation, and a simplified objective notice above it; the lower right includes a compact ammo counter and health meter. The mini-map, as well as the main game screen, shows symbols marking three kinds of entities: blue for allies, green for squadmates, and red/orange for enemies.

Players can use dual-scoped weapons, including weapons with different firing modes (e.g. single shots, automatic fire). They can "spot" targets—marking their positions to the player's squad— in the single player campaign (a first in the Battlefield franchise) as well as in multiplayer, allowing teammates to either suppress or eliminate them. In addition, players will have more survival capabilities, such as countering melee attacks from the front while standing or crouching, shooting with their sidearm while swimming, and diving underwater to avoid enemy detection. The single-player campaign will see the player using vehicles to quickly traverse mini-sandbox-style levels.

 

Multiplayer

Battlefield's multiplayer has been confirmed to contain 3 playable factions; U.S., China and Russia and up to 64 players on PC, PS4, and Xbox One. Also confirmed is the return of the "Commander Mode" last seen in Battlefield 2142, which gives select players an RTS-like view of the entire map and the ability to give orders to teammates. Also, the Commander can observe the battle through the eyes of the players on the battlefield, deploying vehicle and weapon drops to "keep the war machinery going", and ordering in missile strikes and such on hostile targets (as long as at least one friendly player can see the target). A spectator mode has also been confirmed, enabling players to spectate each other in first or third person, as well as the use of a free camera to pan around the map from any angle.

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